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By Galit Zamler
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Vickathon - Virtual & Hybrid Experiential Hackathons
By: Galit Zamler

 Virtual & Hybrid Experiential Hackathons for students, teachers and companies

Vickathon - Virtual & Hybrid Experiential Hackathons

Vickathon - The first internet application for virtual & hybrid experiential hackathons, tailored to any target audience

Our Virtual Hackathons

Virtual international hackathon for teenagers on HEALTH & SOCIAL IMPACT
An online hackathon for the Foreign Ministry delegation
A virtual hackathon for the second year for students at the Technion Entrepreneurship Center called t-hub.
School virtual hackathon on mutual guarantee
Working according to the canvas model in the Technion's virtual hackathon
The first Israeli virtual hackathon for students on Covid-19

What is Virtual Hackathon?

Hackathons are events that connect people and bring together their strengths and advantages in order to solve a significant challenge.

Virtual Hackathons are just like real-life hackathons, except that they are done online remotely while participants are away from each other.

As in every Hackathon event, in an online hackathon, participants are organized into teams and develop their creative idea for a venture to solve a challenge or a problem on a particular topic.

The Vickathon team offers to organize your hackathon from A to Z; virtual, designed, and experiential hackathons over Vickathon. The teams will develop their ideas together on a shared online file, tailored specifically to their age and the chosen topic.

Why Run a Virtual Hackathon?

Participating in a hackathon enhances the participants' experience of teamwork, creativity, brainstorming, senses of ability, and the ability to express their ideas and feel important and proactive.

All these are done in an encouraging, competitive atmosphere. In the end, the participants vote virtually for their favorite ideas, and the judges announce the winners and award them a virtual medal.

What Does a Virtual Hackathon by Vickathon Team Include?

Organizing a virtual hackathon from bottom to top includes:

- Accompanying the planning and execution of the hackathon in all its stages, from forming the concept, through the teams' forming, to the winners' announcement.

- Creating a dedicated competition for you over the Vickathon internet app for leading virtual hackathons:

- Online training sessions with the leading teams in preparation for the hackathon.

- Organizing and leading a launch event and an announcement event of the winners for all participants together, and managing the activity during the hackathon days of all groups in parallel online meetings.

- Recruiting instructors so that every 4-6 groups will be accompanied by a guide who will manage the hackathon and accompany them during the event.

- In addition, throughout the hackathon, mentors from various sectors will be available online to advise, answer questions, and provide feedback on the online file.

- Online enrichment lectures and workshops during the competition to enhance the participants' experience.

- Managing the judging process and ranking the projects according to predefined criteria.

- Professional training videos are integrated into the online shared venture file.

- A technology means of organizing multi-participant online meetings such as Zoom.

- Producing a video clip announcing the winners in the same style as the announcing on the Academy Awards.

- Prizes for the winners.

10 Reasons to Hold a Virtual Hackathon With Vickathon

Vickathon - a visual virtual internet application for online Hackathons

1) Allows running a virtual hackathon to an unlimited number of teams and participants simultaneously.

2) A friendly, visual, and intuitive interface for developing project ideas.

3) The online venture file includes short, ready-made tutorials.

4) Embedding all related venture files within the online venture's form.

5) Access of participating teams to the online venture file from any device anywhere, anytime.

6) Updating and synchronizing the online shared file in real-time.

7) Adjusting the design, content, and tutorials to any audience niche, age, or language.

8) Addressing questions to mentors and getting their answers on the online shared venture file.

9) Exposing hackathon's projects to all participants. It also opens them to online voting, choosing audience favorites, announcing the winners, and awarding a virtual medal.

10) Participants' privacy is protected.

A Few More Good Reasons

:) Vickathon was selected as one of the top 50 ventures in the Startup Wheel 2020 international competition.

Vickathon was selected as one of the top 50 ventures in the Startup Wheel 2020 international competition.

:) Galit Zamler participates with Vickathon in the 5th cycle of the EdStart program. This is a unique national program of the Ministry of Education. It collaborates with the Ministry of National Digital, Digital Israel, the Taashiyada Association, and the Israeli Association of Advanced Industries (IATI). It identifies exceptional and groundbreaking educational-technological ventures, empowers them, and helps them grow and create a broad impact on the education system.

:) Samuel Chaushu leads research on Vickathon as a pedagogical tool for measuring and evaluating learning processes. The study is conducted as part of the thesis work at the Technion Institution under the supervision of Dr. Rinat Rosenberg Kima.

What Values Does a Virtual Hackathon Encourage?

Hackathons are considered events that encourage innovation, creative thinking, teamwork, and more. Usually, Hackathons are held in a specific venue where all participants come and gather together.

Via Vickathon, we encourage collaboration and taking part in innovative events even when the participants are away from each other for various reasons. This way, everyone can be part of the entrepreneurial ecosystem.

With Vickathon, we can all express our creativity and enjoy brainstorming and collaboration.

Who Do We Organize Virtual and Hybrid Hackathons?

The Vickathon team has extensive experience in leading both frontal and virtual hackathons. We are ready to lead over Vickathon experiential, online, and hybrid competition events tailored to schools, colleges, entrepreneurial and innovative centers, and other organizations.

We will run an online and inspiring entrepreneurship event for you.

You Convinced Us; How Do We Get Started?

If you are interested in encouraging innovation, proactivity, collaboration, and creativity through an online or hybrid hackathon, contact us.

About Vickathon's Founder

Vickathon is a visual virtual service for Hackathons

Mrs. Galit Zamler is a serial entrepreneur and the founder of the Entrepreneurship for Kids (EFK) Program, which has been active since 2009 in dozens of schools in Israel and in the USA, China, Hong Kong, India, and Vietnam as well.

Due to the coronavirus, governments around the world have closed schools and universities.

Galit recognized that in the new situation:

On the one hand, children, teenagers, employees, and entrepreneurs wanted to work in teams and develop ideas for solving problems that arose following the coronavirus.

On the other hand, many professionals had free time where they could serve as mentors.
Combining these two brought up the idea of developing Vickathon for leading virtual and experiential hackathons tailored to each niche.

Sample of Virtual Vickathon Events

Virtual International Hackathon for Teenagers

Virtual International Hackathon for Teenagers

During the 2020 Global Entrepreneurship Week, Or Gavish, Galit Zamler, and Maayan Zweig led the first international hackathon for teenagers, discussing health, medicine, and welfare.

The hackathon spread over four days, during which the participants heard lectures on various subjects, on the hackathon itself, and on topics from the entrepreneurship world. On each day, the participants received a new challenge, on which they worked together over Vickathon. On the last day, the teens presented their ventures, followed by presentations, and received feedback from the mentors.

The event ended with the participants' voting for choosing the "crowd's favorites" and the judges' call of the winners, by predefined criteria.

The first place went to team number 21 from India, with a venture called - Alris, which uses artificial intelligence technology to monitor crowded places, identify sick people in closed spaces, and send alerts.

The second place went to three teams: team number 1 (I JOIN), team number 2 (Parkilas), and team number 10 (FamFun).

The third place went to team number 12. Their idea is about inventing an automatic cleaner for the bathroom. There's a moving story behind this team that shows how taking part in the hackathon empowers the contestants.

Virtual Hackathon for the Ministry of Foreign Affairs

The State Department led a virtual hackathon on top of Vickathon

The Vickathon team ran an international virtual hackathon for leading educators who participated in an online course by MASHAV - Israel's Agency for International Development Cooperation, Ministry of Foreign Affairs.

The hackathon dealt with the challenges of education and loneliness caused by the coronavirus.

All participants were divided into teams and worked together, each from their own country, on a shared online designed file.

The online file was tailored specifically for them over Vickathon.

After uploading ideas (ideation stage), the participants chose the best idea, developed it according to the online shared file sections, and watched short and enriching tutorial video clips.

From time to time, we took breaks, as in every hackathon, where we had enriching and fun activities.

We ended the event with pitches, and each of us voted for three favorite ideas. That's how we determined the audience's favorite ones and who won a virtual medal.

Everyone enjoyed the competition very much, as one can see from the following:

"It's a very amazing experience. I like it."

"Enjoyable experience."

"Very interesting experience. You are all great."

"It is a really interesting program!"

"Thank you very much for the value addition."

"Hey! I like the site we have used for the hackathon."

"I would like to know more about it. Thank you."

Virtual Hackathon at the A.D Gordon School

Virtual Hackathon at the A.D Gordon School on mutual responsibility.

The A.D Gordon's school staff in Kfar Saba, managed by Gila Ben Yosef, led a whole day of a virtual school hackathon.

The preparation was done in advance; the school staff was briefed by Galit Zamler on how to plan a virtual event that is cognitive, cooperative, and innovative.

There was a lot of excitement surrounding the day, both among teachers and students.

During the day, the students learned the meaning of mutual responsibility, came up with ideas for projects and initiatives, and split into teams. Each team developed their idea over Vickathon, with the teachers as mentors.

The hackathon ended with the students' pitches, in which they professionally presented their ideas, for the purpose of recruiting everyone to execute as many ideas as possible.

Virtual Hackathon at the Technion

The Technion runs online Hackathon by Vickathon

The t-hub students at the Technion institution participated in the Entrepreneurship Fundamentals Course.

Dr. Dina Raphael, the course facilitator, led an online hackathon for students.

Ten groups of students came up with ideas for social ventures with business feasibility.

At the end of the virtual hackathon, Galit Zamler received a certificate of appreciation for Vickathon's contribution to the online event's success.

Certificate of appreciation to Galit Zamler for her contribution to the virtual hackathon at the Technion

In November 2020, and in light of the satisfaction with the experience of using the Vickathon, Dr. Dina Rafael chose to lead two additional hybrid hackathons for her students of two entrepreneurship courses she leads.

Galit Zamler participated in online sessions with the students from both courses to introduce them to Vickathon, in which they develop their ideas for ventures.

The First National Virtual Hackathon for Students

first national virtual Hackathon for students in schools

Galit Zamler invited schools from all over the country to join the first virtual hackathon for students in Israel under the subject of "Dealing with the Coronavirus."

This online event was a great opportunity to allow students to feel important and relevant. They could develop creative and entrepreneurial thinking in groups (each in their own home) and bring up and develop ideas for social projects, both technological and non-technological.

This is an interview with Yael Chen-Tov, who won first place with the "Shmaryahu" project:

The Issues on Which the Ventures Were Defined

- Solutions in the health sector for dealing with the virus

- Solutions for the spare time that was created due to the government's instructions

- Solutions for dealing with loneliness

- Solutions for enriching knowledge and solutions for studying

- Solutions for quarantined people's needs

- Solutions for financial difficulties created by the situation

How is the Virtual Hackathon Conducted?

- The hackathon was tailored for kids and their teachers in terms of visual design, sections to fill out, and videos.

- Students worked through a structured, joint internet file to develop a project in their homes at any time that was comfortable for them, from any device, and without physically meeting each other.

- As part of the hackathon, the students watched short tutorial clips that helped them develop the venture idea.

- Each group received professional feedback via the online file relevant to their idea and suited to the young entrepreneurs' ages.

- Each group made up to a two-minute video to present the project or just wrote down the pitch.

- Each venture was reviewed and scored by three judges.

first online Hackathon was for Israeli school students from all over the country

Forty teams of students from six different schools enrolled in the hackathon. Twenty-five of them developed ideas for ventures, and twenty teams reached the final competition and submitted their pitches.

Via an exciting online meeting with all participants, Galit announced the three winners.

The Ideas Were Judged According to the Following Criteria:

- Identifying a problem/need and coming up with a solution that has the potential for a broad impact.

- Original, creative, and doable ideas.

- Writing a detailed file for developing the idea.

- Pitching the idea.

The Prize for the Winners:

- Professional consultation to develop the project.

- Exposure to decision-makers.

- Advertising and exposure on social networks and on the EFK program websites in Hebrew and English.

The Winners of the Vickathon "Dealing with the Coronavirus"

Matan Lion Melech produced the final video that featured the winning teams' pitches.

First place: Yael Chen-Tov, a sixth-grader from Katznelson School in Kfar Sirkin. Yael's venture is called "Shmaryahu" (Keeper) - a bracelet that reminds us to wash hands and keep away from others, thus protecting us from Corona.

Second place: A team of young entrepreneurs - fifth-graders David, Nikol, Tahel and sixth-graders Orin, Shaked, and Nadav from the A.D Gordon School in Holon. Their venture is called "Activation" - a site with various fun and interesting activities to spend time at home during the Corona pandemic.

Third place: The venture of Ella and Ziv, third-graders from the "Sadot" School in Pardes Hanna-Karkur. Their venture is a "Corona Kit" - a kit with hygiene products and fun games that will help us be safe and also have fun.

Our Partners in the Hackathon Success:

The online event was done with the cooperation of professionals who contribute from their expertise; entrepreneurs from various fields who help students promote their ideas and serve as expert mentors.

Rivka Alkobi - Educational Entrepreneur and Founder of B-Friend, Researcher in Special Education, Psychotherapist, and an Educational Advisor. Rivka develops digital therapies and products designed to help parents, teachers, and educators communicate safely. Her last startup, named B-Friend, helps teach children social skills. The Ministry of Education has approved this venture.

Attorney Gad Benett from Ben-Ami & Associates, patent attorneys, has prepared a short and relevant explanatory clip in a language that is understandable to students, answering the question "should I disclose or not disclose my idea?"

Tal Berman - Specialist in early stages ventures, taught this as part of his role at the College of Management. A serial entrepreneur, owner of a company that creates international opportunities for entrepreneurs with representative offices in Spain and Germany, and also leads the Startup Grind community in Rishon Lezion.

Or Gavish - Founder and owner of the MedSchool venture, to develop medical and health activism in the society.

Dedi Cohen - Designer and educator. Live the world of Hackathons, founder of the Damm Good Slides studio for accessing tools and practices in presentations, creative thinking, design, and product concept. Designer in the state service, product manager at the karaoke-talkie venture, lecturer, and mentor in the Israeli youth entrepreneurship community.

Matan Lion Melech - A film producer and filmmaker. Matan made a video about the importance of defining and characterizing the target audience.

Or Manor - The founder of the Social Innovation Club, Director of Strategic partnerships, Informatics. She helped to prepare a presentation on how to pitch your project in an interesting way.

Tami Kleiman-Bar - Educational entrepreneur, computing, and linguistic coordinator at the six-year high school Carmel Zevulun in Kibbutz Yagur. A graduate student in computational learning and a group manager of the "Middle School and High School Teacher Circle" and "Other Language" Facebook groups.

Dov Rochman - Has managed business activities in various high technology fields, startups, and retail. This includes setting up a startup company in the energy domain, management, and establishment of a wide retail activity (IKEA Israel) and management of an Israeli corporation (Koor Industries) in the US. These days, he is a member of the technological innovation group in the Ministry of Education, mentor, and high school math teacher.

Ronni Shtekler - An educator, a teacher and English coordinator in junior high school, entrepreneur, developed a remedial teaching kit in English, "Learn English and Remember."

Our Partners in the Hackathon Success

How Was The Hackathon?

The Hackathon turned out to be a success, even before it was launched. Here are some comments from teachers, mentors, parents, and students:

Teachers wrote:

"Excellent initiative."

"Thank you for the initiative and the opportunity to participate. Both teams enjoyed the process very much."

"The Vickathon you developed is lovely and clear. How did you do it?"

"Thank you for leading this meaningful activity during this unusual time. As someone that accompanied projects from the other side, I must say that it had an added value in a time like ours, where kids are out of a routine.

This activity brought them liveliness, a routing of achievement, and a social connection, that are, in my opinion, just as meaningful. They organized it like a project in all senses with daily meetings through Zoom with all the group members, that they couldn't miss or be late to. And of course, after these activities, they had a lot of personal assignments that each of them received.

Thank you so much for promoting this activity. I wish there would be more like this in the future that will get some real content into our children's life."

Children that took part in the Hackathon wrote:

"We really enjoyed the work. Thank you."

"We really enjoyed drawing and inventing ideas to deal with the boredom."

The mentors and judges wrote:

"It was fun, the kids were lovely, and so were their ideas, and the execution was wonderful. a great pleasure."

The director of the Sadot School, which participated in the Hackathon said:

"I'm delighted at the decision to run this Hackathon. That's how learning should look like nowadays. It's a pleasure to hear from all the young entrepreneurs."

Are You Ready to Launch Your Event?

Contact Galit Zamler or schedule an online consultation meeting.

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Experiences from the program - part II
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Projects carried out by kids - part II
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Children's ideas for projects - part II
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